Gamification in Education is the new game Changer

Imagine how wonderful it would have been to not force your child into studying. Imagine a world where learning was like any other hobby, and a child was motivated to study because they were interested and curious. 

As amusing as it sounds, gamification is the way to go when it comes to education. A few would still question the idea of it, but Elon Musk has built a school based on gamification and proven that it works. 

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But what is Gamification?

Gamification in education in simple terms means to educate using the features of gaming. In India we consider gaming to be more of a time pass activity that is addictive and distractive. If utilized well gaming can be used as a tool for development. Especially in the field of education, gaming has a huge potential to bring out the best in a child. It inculcates competition, analyzing skills and visualization, which is a need to understand the working of different theories which cannot be proven otherwise. Inculcating imagination in a student increases their chances of understanding the topic better. Didn’t we all understand math better when taken to the Math Lab to study concepts? It is important to inculcate a sense of friendly competition in children. It helps kids understand the dynamics of the real world. 

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Here are a few ways in which Education can be gamified and made better and interesting

1)  Quizzing and rapid fires

Quizzing and rapid fires are not only fun but come with a lot to learn. This format helps students be attentive and active in classes. As it increases the attention span of a student it also increases their capability to think and be prompt. This kind of gamification in education helps a child to be more confident with their knowledge. It gives them an edge over competitive skills. Wouldn’t it be amazing to be constantly rewarded for giving the right answer, especially in math?

2)  Teaming and strategizing

By teaming up kids into different groups they learn how to strategize. This helps them build a sportsman spirit to accept and respect others' decisions. They learn to adjust and work together with members who have a different approach to concepts. By sharing skills and ideas they are open to new avenues of critical thinking and innovation among them.


3)  Debating and elocutions

Debating and elocution allows a child to be prepared for competition in the world. They also learn to make choices of their own and stand up for their own decisions. By participating in these forums, students learn to understand different points of view to one particular subject. 

4)  Role play and theatre

Role playing and theatre helps students get into the mind of the character. Such a visual experience helps the student gain a deeper insight about various concepts. Imagine how fun it would be to learn about Shah Jahan or Tipu Sultan if their roles were acted out. With the help of expressions and body language, students learn to relate and learn better.


5)  Measuring and leveling

Instead of just ranking a student on the basis of their marks, wouldn’t it be much more fun to level up as they achieve something in a stage? Giving a child a harder math problem once they solve a simpler one will give them a higher sense of achievement. There are many levels in Candy Crush and the excitement of reaching the next level keeps us hooked to it. 

6)  Allotting titles instead of grades

The system of grading can be discouraging and boring. Instead of allotting marks, awarding students with titles is more innovative and friendly. Being titled “knight” or “sir” brings in a sense of respect among their fellow humans in movies right? Similarly, if students are given titles, it will motivate them for a higher title. When students receive an acknowledgement for their work, they strive to achieve more. 


Gamification in Education is the go to for the current generation and has a huge scope in the future as well. Education does not limit itself to rote learning and theoretical explanation. We grasp much more when we give a vision to our imagination. Limiting students to a certain way of learning can get monotonous and boring. By gamifying education we increase the ability of a student to register and implement new ideas.


Why Openhouse?

Here at Openhouse we believe in integrated learning. Gamification in education is one concept that we put our complete trust in.  Education need not be boring. It can be fun and effective at the same time. We believe that students learn best when they are engaged and interested. 

To increase engagement among children in this new digital world, we encourage using tools that make learning more fun. We use tools such as Kahoot and Jeopardy where students learn through games.